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High-Quality Pre-lntegrated Volume Rendering Using Hardware-Accelerated Pixel Shading.
Klaus Engel
Martin Kraus
Thomas Ertl
Published in:
Workshop on Graphics Hardware (2001)
Keyphrases
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volume rendering
high quality
volume data
volume visualization
graphics hardware
ray casting
shape from shading
ct data
high resolution
direct volume rendering
ground truth
super resolution
single image
computer graphics
automatic segmentation
image sequences