SimCompany: An Educational Game Created through a Human-Work Interaction Design Approach.
Pedro F. CamposAna CamposPublished in: INTERACT (1) (2009)
Keyphrases
- educational games
- interaction design
- human computer interaction
- video games
- learning tools
- online game
- foreign language
- game design
- computer games
- game play
- product design
- information systems
- mobile applications
- game based learning
- children learn
- knowledge engineering
- physical objects
- human activities
- field of human computer interaction