Addressing responsiveness in interactive, pervasive games.
Davit StepanyanAni NahapetianPublished in: ICME Workshops (2013)
Keyphrases
- video games
- user interaction
- virtual reality
- context aware
- game design
- computing environments
- computer games
- user friendly
- data visualization
- game playing
- nash equilibria
- game development
- key features
- monte carlo
- virtual environment
- nash equilibrium
- neural network
- pervasive computing
- digital games
- interactive systems
- interactive video