A Deployment-First Methodology to Mechanism Design and Refinement in Distributed Systems.
Martijn de VosGeorgy IshmaevJohan PouwelseStefanie RoosPublished in: PerCom Workshops (2023)
Keyphrases
- distributed systems
- mechanism design
- game theory
- incomplete information
- load balancing
- fault tolerant
- multiagent planning
- distributed environment
- fault tolerance
- approximately optimal
- cooperative game theory
- incentive compatible
- prediction markets
- real time systems
- auction mechanisms
- distributed computing
- mobile agents
- combinatorial auctions
- geographically distributed
- concurrent systems
- data replication
- double auction
- data availability
- computational complexity
- agent based systems
- agent technology
- distributed database systems
- deadlock detection
- resource allocation