Virtual Reality Based Education with Mobile Device Platform.
Sang-Youn KimByeong-Seok ShinHeejin ChoiPublished in: Mob. Inf. Syst. (2019)
Keyphrases
- virtual reality
- virtual reality technology
- virtual laboratory
- mobile devices
- mobile learning
- virtual environment
- mobile technologies
- web environment
- mobile applications
- computer animation
- virtual world
- augmented reality
- three dimensional
- virtual humans
- real time
- tangible user interface
- multi sensory
- distance education
- higher education
- computer graphics
- educational technology
- learning activities
- virtual training
- data mining
- interactive virtual
- e learning
- mobile phone
- virtual museum
- collaborative virtual environments
- simulation environment
- information and communication technologies
- visual data mining
- digital museum
- distance learning
- photorealistic