Exploring the Navigation Patterns of Learners on an Educational Recommender System.
Cevat AktasBirol CiloglugilPublished in: ICCSA (Workshops 2) (2024)
Keyphrases
- recommender systems
- e learning
- lifelong learning
- educational systems
- formal education
- learning community
- ubiquitous learning
- learning companion
- educational experiences
- game based learning
- educational environment
- learning experience
- educational software
- learning environment
- social learning
- collaborative filtering
- learning materials
- personalized learning
- learning goals
- virtual learning environments
- educational material
- exploratory learning
- learning processes
- learning situations
- educational games
- user preferences
- learning outcomes
- educational settings
- learning resources
- learning activities
- educational tools
- educational contexts
- learning styles
- learning process
- language learning
- learning games
- learner centred
- digital games
- learning scenarios
- information filtering
- learning design
- learning technologies
- user modeling
- cognitive tools
- user profiles
- technology enhanced learning
- learning tools
- mobile learning
- higher education
- multimedia
- educational institutions
- collaborative learning
- learning strategies
- pedagogical approaches
- multiple intelligences
- instructional technology
- serious games
- personalized recommendation
- product recommendation
- distance education
- educational technology
- teaching materials