Keeping It Real! - Investigating Presence in Asymmetric Virtual Reality.
Mika P. NieminenMarkus KirjonenPublished in: AVR (1) (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- computer graphics
- three dimensional
- computer animation
- interactive virtual
- virtual reality technology
- photorealistic
- virtual world
- augmented reality
- multi sensory
- virtual humans
- virtual museum
- force feedback
- virtual training
- computer interface
- highly accurate
- data mining