Development and Evaluation of a Virtual Reality Grocery Shopping Application Using a Multi-kinect Walking-in-Place Approach.
Vix Kemanji KetomaPhilip SchäferGerrit MeixnerPublished in: IHSI (2018)
Keyphrases
- information systems
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual training
- virtual reality environments
- virtual world
- visual data mining
- photorealistic
- virtual museum
- three dimensional
- computer animation
- data mining
- interactive virtual
- virtual reality technology
- real time
- collaborative virtual environments
- virtual humans
- human body
- multi view
- tangible user interface
- grocery shopping