Login / Signup

Purposeful gaming & socio-computational systems: a citizen science design case.

Nathan R. PrestopnikKevin Crowston
Published in: GROUP (2012)
Keyphrases
  • computational systems
  • evolutionary algorithm
  • neural network
  • knowledge base
  • expert systems
  • multi objective
  • optimization problems
  • design process
  • autonomous agents
  • video games