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Gamified learning in higher education: A systematic review of the literature.
Sujit Subhash
Elizabeth A. Cudney
Published in:
Comput. Hum. Behav. (2018)
Keyphrases
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systematic review
learning in higher education
empirical studies
networked learning
st century
higher education
real time
e learning
mobile learning
emerging technologies
data sets
computer vision
website
online learning
learning technologies