A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces.
Umut DinçMichelle GräsleThomas NetelerArnulph FuhrmannPublished in: VRST (2021)
Keyphrases
- mixed reality
- haptic feedback
- augmented reality
- virtual environment
- virtual world
- force feedback
- virtual reality
- visual feedback
- real time
- virtual humans
- virtual space
- distance learning
- intelligent environments
- real environment
- needle insertion
- human computer interaction
- computer graphics
- multi view
- user interface
- learning algorithm