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Using iterative refinement for out-of-reach selection in VR.

Daniel MendesDaniel MedeirosMaurício SousaEduardo CordeiroAlfredo FerreiraJoaquim A. Jorge
Published in: SCCG (2017)
Keyphrases
  • iterative refinement
  • virtual reality
  • virtual environment
  • selection criteria
  • database
  • k means
  • selection strategy
  • neural network
  • genetic algorithm
  • image sequences
  • multiscale
  • artificial neural networks