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Why People Play: Artificial Lives Acquiring Play Instinct to Stabilize Productivity.

Shinichi TamuraShoji InabayashiWaichi HayakawaTakahiro YokouchiHiroshi MitsumotoHisashi Taketani
Published in: Comput. Intell. Neurosci. (2012)
Keyphrases
  • information retrieval
  • three dimensional
  • video sequences
  • real time
  • artificial intelligence
  • multimedia
  • decision trees