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The ethics of human-chicken relationships in video games: the origins of the digital chicken.

B. Tyr FothergillCatherine Flick
Published in: SIGCAS Comput. Soc. (2015)
Keyphrases
  • video games
  • learning experience
  • computer games
  • game play
  • educational games
  • learning tools
  • human subjects
  • game design
  • game based learning
  • metadata
  • game playing
  • commercial games
  • multimedia
  • human users
  • game players