Learning object-oriented programming in six hours: an experience with school students.
Andrew HusseyDavid LeadbetterHelen C. PurchasePublished in: ACSE (1997)
Keyphrases
- object oriented programming
- learning process
- elementary school
- formal education
- secondary school
- programming exercises
- primary school
- learning opportunities
- computer programming
- digital games
- high school
- learning environment
- educational settings
- computer technology
- middle school
- object oriented
- learning activities
- web development
- programming concepts
- computer assisted instruction
- high school students
- school education
- sixth grade
- mobile learning
- learning experience
- fourth grade
- mathematics learning
- classroom learning
- digital literacy
- early childhood
- educational process
- teacher training
- young children
- science learning
- teacher education
- interactive learning
- concept mapping
- hong kong
- student learning
- online learning
- programming language