Improvement of Student Learning Motivation through Word-Wall-based Digital Game Media.
Desy SafitriSuci AwaliaTunjungsari SekaringtyasSri NurainiIka LestariYustia SuntariArita MariniRossi IskandarAjat SudrajatPublished in: Int. J. Interact. Mob. Technol. (2022)
Keyphrases
- student learning
- digital games
- learning tools
- student motivation
- instructional strategies
- digital media
- collaborative learning
- multimedia
- science learning
- learning environment
- student engagement
- secondary school
- programming course
- student perceptions
- machine learning
- student achievement
- game based learning
- game play
- educational games
- learning experience
- learning process
- digital libraries
- case study