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A new approach of developing games for motor rehabilitation using Microsoft Kinect.
Francisco M. A. Araújo
Paulo Roberto Ferreira Viana Filho
Jesus A. Adad Filho
Nuno M. Fonseca Ferreira
António Valente
Salviano F. S. P. Soares
Published in:
SeGAH (2019)
Keyphrases
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microsoft kinect
depth information
depth cameras
motor learning
motor skills
human body
depth data
real time
image sequences
motion capture
home environments