Cost-Performance Trade-Offs in Fog Computing for IoT Data Processing of Social Virtual Reality.
Songjie WangSamaikya ValluripallyReshmi MitraSai Shreya NuguriKhaled SalahPrasad CalyamPublished in: ICFC (2019)
Keyphrases
- virtual reality
- data processing
- trade off
- virtual environment
- big data
- computer graphics
- augmented reality
- data management
- three dimensional
- social interaction
- computer animation
- multi sensory
- data analysis
- management system
- virtual humans
- photorealistic
- virtual world
- cloud computing
- virtual reality technology
- social networks
- interactive virtual
- databases
- virtual space
- visual data mining
- real time
- multiagent systems
- social media
- collaborative virtual environments
- virtual training
- virtual museum
- multi agent
- data mining
- computer generated forces