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Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators.
Matthew Guzdial
Nicholas Liao
Jonathan Chen
Shao-Yu Chen
Shukan Shah
Vishwa Shah
Joshua Reno
Gillian Smith
Mark O. Riedl
Published in:
CHI (2019)
Keyphrases
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artificial intelligence
knowledge based systems
case study
machine learning
learning environment
design process
social network analysis
video games
learning styles
learning experience
computer games
student learning
tutoring system
game playing
activity theory
facilitate learning