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Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool.

Cindy EvenAnne-Gwenn BosserCédric Buche
Published in: Frontiers Comput. Sci. (2021)
Keyphrases
  • video games
  • game play
  • learning experience
  • computer games
  • artificial intelligence
  • machine learning
  • computer systems
  • lightweight
  • computer assisted
  • game playing