Serious Game for Chronic Subdural Hematoma Neurosurgy using Virtual Reality.
Antonio Tales Faustino da SilvaJosé Antonio Serra CarneiroLuciene Chagas de OliveiraArthur Dourado AmaralMackley Magalhães da SilvaRamon Gaspar AndradeVictor Aparecido PereiraPublished in: SVR (2020)
Keyphrases
- virtual reality
- serious games
- virtual environment
- virtual world
- computer graphics
- game engine
- game play
- game development
- augmented reality
- multi user
- photorealistic
- computer animation
- virtual humans
- game design
- virtual museum
- learning processes
- three dimensional
- visual data mining
- virtual space
- video games
- virtual reality technology
- interactive virtual
- social networks
- multi sensory
- virtual reality environments
- communication skills
- virtual laboratory
- hand held
- design principles