Gamification and Information Fusion for Rehabilitation: An Ambient Assisted Living Case Study.
Javier Jiménez AlemánNayat Sánchez PiLuis MartíJosé Manuel MolinaAna Cristina Bicharra GarciaPublished in: HCI (25) (2016)
Keyphrases
- ambient assisted living
- information fusion
- case study
- ambient intelligence
- smart home
- independent living
- data fusion
- human activities
- soft computing
- fusion algorithm
- activities of daily living
- service oriented
- ubiquitous computing
- smart environments
- fusion method
- older adults
- user experience
- pervasive computing
- fusion model
- daily activities
- software development
- decision level
- real world
- artificial intelligence
- context awareness
- design process