Theorizing Gamified Virtual Reality Approach to Overcome Fear of Height.
Imran KhaliqJc FowlesCallan MoorePublished in: GOODTECHS (2017)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- three dimensional
- photorealistic
- virtual world
- interactive virtual
- virtual humans
- virtual museum
- visual data mining
- virtual space
- computer animation
- virtual training
- virtual laboratory
- virtual reality technology
- multi sensory
- tangible user interface
- real time
- computer generated forces
- collaborative virtual environments
- virtual teams
- mobile robot
- video sequences
- image processing
- metadata
- data mining