Comparing Different Performance Factors of Conventional VS Immersive Service Prototypes.
Abdul Rahman Abdel RazekChristian van HusenMarc PallotSimon RichirPublished in: ICE/ITMC (2019)
Keyphrases
- virtual reality
- virtual environment
- service providers
- virtual world
- learning experience
- processor sharing
- data sets
- factors that affect
- service oriented
- human computer interaction
- end users
- learning environment
- strategic decisions
- service quality
- service discovery
- empirical data
- factors affecting
- factors influencing
- search engine
- management system
- computer vision
- factors that influence
- key factors
- web service composition
- semantic web services
- web services
- special case