Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game.
Lauri LehtonenMaximus D. KaosRaine A. KajastilaLeo HolstiJanne KarsistoSami PekkolaJoni VähämäkiLassi VapaakallioPerttu HämäläinenPublished in: CHI PLAY (2019)
Keyphrases
- mixed reality
- learning games
- mobile games
- virtual world
- computer games
- educational games
- game play
- online game
- augmented reality
- serious games
- imperfect information
- computer generated imagery
- distance learning
- video games
- game design
- game development
- digital museum
- role playing game
- game based learning
- intelligent environments
- virtual reality
- game playing
- artificial intelligence
- mobile robot
- image processing