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Enabling view-dependent stereoscopic projection in real environments.

Oliver BimberGordon WetzsteinAndreas EmmerlingChristian NitschkeAnselm Grundhöfer
Published in: SIGGRAPH Sketches (2005)
Keyphrases
  • view dependent
  • d scene
  • image based rendering
  • multi view
  • hierarchical representation
  • texture mapping
  • multiresolution
  • multiple views
  • d mesh
  • depth map
  • photorealistic
  • object recognition
  • d objects
  • image acquisition