Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV.
Stefan WenderIan D. WatsonPublished in: CIG (2008)
Keyphrases
- reinforcement learning
- selection strategy
- optimal strategy
- game play
- selection strategies
- website
- two player games
- game ai
- reinforcement learning algorithms
- selection algorithm
- selection criterion
- game theory
- search strategy
- game playing
- action selection
- model free
- optimal control
- selection scheme
- function approximation
- computer games
- markov decision processes
- learning process
- learning algorithm
- cooperative game
- serious games
- stackelberg game
- evolutionary game theory
- machine learning
- educational games
- dynamic programming
- genetic algorithm