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BetweenIT: An Interactive Tool for Tight Inbetweening.

Brian WhitedGioacchino NorisMaryann SimmonsRobert W. SumnerMarkus H. GrossJarek Rossignac
Published in: Comput. Graph. Forum (2010)
Keyphrases
  • computer animation
  • virtual reality
  • lower bound
  • upper bound
  • motion capture
  • computer graphics
  • worst case
  • human motion capture
  • graph cuts
  • human movement