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BetweenIT: An Interactive Tool for Tight Inbetweening.
Brian Whited
Gioacchino Noris
Maryann Simmons
Robert W. Sumner
Markus H. Gross
Jarek Rossignac
Published in:
Comput. Graph. Forum (2010)
Keyphrases
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computer animation
virtual reality
lower bound
upper bound
motion capture
computer graphics
worst case
human motion capture
graph cuts
human movement