An architecture for rendering Web 3D virtual environments on computers with limited graphic processing power.
Maikon Cismoski dos SantosHélio PedriniAndré Luiz BattaiolaPublished in: WebMedia (2009)
Keyphrases
- virtual environment
- processing power
- limited resources
- computer graphics
- virtual reality
- storage capacity
- wireless devices
- computing power
- virtual world
- processing capabilities
- embedded systems
- physical environment
- web pages
- collision detection
- learning processes
- multi user
- virtual humans
- virtual learning environments
- high fidelity
- smart phones
- real environment
- virtual agents
- virtual characters
- user experience
- role play
- artificial intelligence
- serious games
- mobile applications
- augmented reality