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Using Augmented Reality to Train Flow Patterns for Pilot Students - An Explorative Study.
Günter Alce
Karl-Johan Klang
Daniel Andersson
Stefan Nyström
Mattias Wallergård
Diederick C. Niehorster
Published in:
AVR (1) (2020)
Keyphrases
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augmented reality
flow patterns
virtual objects
face to face collaborative learning
mixed reality
virtual reality
remote collaboration
human computer interaction
user interface
head mounted display
live video
learning process
e learning
collaborative learning
real environment
distance learning
urban environments