Towards a taxonomy of factors implicated in children-elderly interaction when using entertainment technology.
Ana Isabel Grimaldo MartínezAlberto L. MoránEduardo H. Calvillo GámezPublished in: MexIHC (2012)
Keyphrases
- cognitive abilities
- technology adoption
- computer games
- factors that influence
- pilot study
- rapid development
- smart objects
- cost effective
- factors affecting
- input device
- school children
- smart home
- computer systems
- multimedia
- public space
- assistive technology
- assisted living
- human robot interaction
- primary school
- communication tools
- smart spaces
- factors that affect
- key technologies
- hierarchical structure
- ambient intelligence
- user interaction
- case study