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Design space of networked exertion games demonstrated by a three-way physical game based on Table Tennis.
Florian Mueller
Martin R. Gibbs
Frank Vetere
Stefan Agamanolis
Published in:
Comput. Entertain. (2008)
Keyphrases
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table tennis
design space
key features
skill learning
response surface
design space exploration
design process
digital educational games
design tools
learning tools
design choices
educational games
ambient intelligence
game design
game based learning