Grasping virtual objects with multi-point haptics.
Quan-Zen AngBen HoranZoran NajdovskiSaeid NahavandiPublished in: VR (2011)
Keyphrases
- virtual objects
- augmented reality
- virtual environment
- virtual world
- real environment
- vision system
- real scenes
- reference images
- live video
- physical world
- direct manipulation
- virtual reality
- human computer interaction
- stereo vision
- real objects
- geometric information
- computer vision
- user interface
- object recognition
- learning environment