Suspend-Less Debugging for Interactive and/or Realtime Programs.
Haruto TannoHideya IwasakiPublished in: ICST (2019)
Keyphrases
- real time
- hardware designs
- java programs
- program slicing
- novice programmers
- virtual reality
- database systems
- computer graphics
- user friendly
- automatic programming
- interactive video
- three dimensional
- image sequences
- website
- graphical interface
- interactive systems
- search engine
- genetic algorithm
- visual slam
- information retrieval
- neural network