Does it matter how well I know what you're thinking? Opponent Modelling in an RTS game.
James GoodmanSimon LucasPublished in: CEC (2020)
Keyphrases
- imperfect information
- computer games
- computer poker
- game theory
- game theoretic
- game tree
- game playing
- serious games
- game based learning
- nash equilibrium
- human players
- video games
- imperfect information games
- game design
- game tree search
- artificial intelligence
- decision making
- perfect information
- virtual world
- cooperative
- nash equilibria
- game development
- digital games
- optimal strategy
- game play
- role playing
- pursuit evasion
- case study