Involving Consumers in Product Design Through Collaboration: The Case of Online Role-Playing Games.
Shu-Yu YehPublished in: Cyberpsychology Behav. Soc. Netw. (2010)
Keyphrases
- product design
- role playing game
- online game
- product development
- design process
- knowledge management
- conceptual design
- online learning
- computer games
- decision making
- concurrent engineering
- multi player
- situated learning
- customer satisfaction
- knowledge engineering
- virtual communities
- video games
- life cycle
- expert systems
- creative design
- collaborative learning
- bayesian networks
- real world