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Blind wayfinding with physically-based liquid sounds.

Simone SpagnolRebekka HoffmannMarcelo Herrera MartínezRunar Unnthorsson
Published in: Int. J. Hum. Comput. Stud. (2018)
Keyphrases
  • blind and visually impaired
  • virtual environment
  • boundary conditions
  • mathematical model
  • artificial intelligence
  • case study
  • three dimensional
  • bayesian networks
  • multiscale
  • motion deblurring