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Exploring Player Experience of an Augmented Puzzle and Wearables for Studying Interactions between Parents and Children with Down Syndrome.
Adrian Macias
Karina Caro
Luís A. Castro
Jose-Fernando Parra
Published in:
PervasiveHealth (2020)
Keyphrases
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card game
pilot study
young children
parent child
neural network
user experience
collaborative interactions
data sets
information technology
interaction patterns