Theories for Mass-Spring Simulation in Computer Graphics: Stability, Costs and Improvements.
Mikio ShinyaPublished in: IEICE Trans. Inf. Syst. (2005)
Keyphrases
- computer graphics
- mass spring
- collision detection
- computer vision
- deformable models
- image synthesis
- image processing
- virtual reality
- virtual environment
- soft tissue
- image based rendering
- computer animation
- computer aided design
- photorealistic
- virtual humans
- real world objects
- computer vision and computer graphics
- texture mapping
- computer generated images
- realistic rendering
- computational geometry
- global illumination
- motion capture
- photographic images
- medical images
- computer generated imagery
- machine learning
- real time rendering