A Serious Game to Inform about HIV Prevention: HInVaders, a Case Study.
Stefania ArtioliRiccardo BertaAlessandro De GloriaAndrea PomicinoNicola SeccoPublished in: GFHEU (2013)
Keyphrases
- serious games
- virtual environment
- video games
- game design
- game engine
- test bed
- design principles
- educational games
- case study
- game play
- computer games
- learning scenarios
- game development
- real world
- communication skills
- adaptive hypermedia
- game based learning
- learning processes
- knowledge base
- databases
- human immunodeficiency virus