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Adapting Precomputed Radiance Transfer to Real-time Spectral Rendering.
Karsten Schwenk
Tobias Alexander Franke
Timm Drevensek
Arjan Kuijper
Ulrich Bockholt
Dieter W. Fellner
Published in:
Eurographics (Short Papers) (2010)
Keyphrases
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real time
high fidelity
low cost
control system
real time rendering
graphics hardware
frame buffer
image rendering
high dynamic range
high quality
image synthesis
light field
knowledge transfer
high definition
spectral data
global illumination
spectral reflectance
illumination conditions
high speed