Case Study: Using a Novel Virtual Reality Computer Game for Occupational Therapy Intervention.
Sarit TresserPublished in: Presence Teleoperators Virtual Environ. (2012)
Keyphrases
- virtual reality
- computer games
- case study
- virtual environment
- pilot study
- game design
- video games
- computer graphics
- augmented reality
- game play
- computer animation
- online game
- synthetic characters
- three dimensional
- educational games
- multi sensory
- virtual humans
- virtual space
- photorealistic
- digital entertainment
- virtual world
- tangible user interface
- autistic children
- game ai
- interactive storytelling
- force feedback
- collaborative virtual environments
- virtual training
- visual data mining
- virtual museum
- digital museum
- development process
- virtual reality technology
- software development
- game based learning
- machine learning