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A fuzzy-AHP-based technique for the decision of design feature selection in Massively Multiplayer Online Role-Playing Game development.
Ying-Fu Lo
Ming-Hui Wen
Published in:
Expert Syst. Appl. (2010)
Keyphrases
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game development
game engine
feature selection
role playing
case study
design process
video games
educational games
development process
online learning
computer games
serious games
software architecture
key features
game based learning
collaborative learning
user interface