Integrating augmented reality technology in education: vector personal computer augmented reality.
Sin Yin TanNuo Wi Noel TayPublished in: F1000Research (2021)
Keyphrases
- augmented reality
- personal computer
- learning games
- virtual objects
- mixed reality
- human computer interaction
- virtual reality
- mobile augmented reality
- multi user
- markerless
- real environment
- real scenes
- head mounted display
- tangible interaction
- live video
- input device
- promising experimental results demonstrate
- molecular structures
- e learning
- user interface
- fiducial markers
- computer generated images
- computer generated imagery