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Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
Kyungmin Lee
David Chu
Eduardo Cuervo
Johannes Kopf
Yury Degtyarev
Sergey Grizan
Alec Wolman
Jason Flinn
Published in:
MobiSys (2015)
Keyphrases
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low latency
virtual machine
continuous query processing
high bandwidth
high speed
high throughput
real time
highly efficient
mobile devices
cloud computing
mobile nodes
massive scale
stream processing
mobile phone
operating system
mobile users
data center
context aware
information systems