Enabling Adaptive Cloud Gaming in an Open-Source Cloud Gaming Platform.
Hua-Jun HongChih-Fan HsuTsung-Han TsaiChun-Ying HuangKuan-Ta ChenCheng-Hsin HsuPublished in: IEEE Trans. Circuits Syst. Video Technol. (2015)
Keyphrases
- open source
- cloud computing
- computer games
- map reduce
- educational games
- cloud computing environment
- computing infrastructure
- computing platform
- virtual environment
- video games
- learning tools
- data center
- mobile games
- cloud platform
- private cloud
- data analytics
- neural network
- open source software
- game players
- virtual machine
- source code
- learning environment
- case study
- databases