Players' interest measurement based on visiting time in a location-based game.
Satoshi ChibaBang Hai LeRuck ThawonmasPublished in: GCCE (2014)
Keyphrases
- game theory
- game play
- multi player
- online game
- repeated games
- soccer game
- imperfect information
- board game
- video games
- game players
- games played
- boolean games
- game playing
- computer games
- pure nash equilibria
- game theoretic
- nash equilibrium
- card game
- game mechanics
- human players
- game design
- educational games
- multi agent systems
- game based learning
- solution concepts
- cooperative
- real time strategy games
- mixed strategy
- pure strategy
- serious games
- nash equilibria
- digital games
- location aware
- virtual world
- game ai
- location based services
- card games
- subgame perfect equilibrium
- robot soccer
- resource allocation
- general game playing
- game tree
- coalitional games