The Geometry of Storytelling: Theatrical Use of Space for 360-degree Videos and Virtual Reality.
Vanessa C. PopeRobert DawesFlorian SchweigerAlia SheikhPublished in: CHI (2017)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- three dimensional
- computer graphics
- virtual world
- computer animation
- augmented reality
- virtual museum
- virtual reality technology
- multi sensory
- multi user
- photorealistic
- video sequences
- interactive virtual
- virtual training
- computer vision
- computer interface
- virtual humans
- geometric structure
- space time
- video data
- real time
- force feedback
- visual data mining
- collaborative virtual environments
- video frames
- pattern recognition
- e learning
- tangible user interface