Self-serving biases and public justifications in trust games.
Cristina BicchieriHugo MercierPublished in: Synth. (2013)
Keyphrases
- trust model
- trust evaluation
- game theory
- game theoretic
- game design
- computer games
- weighted majority
- virtual communities
- video games
- public space
- nash equilibria
- virtual teams
- information technology
- nash equilibrium
- reputation systems
- coalitional games
- game playing
- answer sets
- game development
- health information
- game tree
- cooperative
- human computation
- educational games