Object-based sound synthesis for virtual environments-using musical acoustics.
Federico PedersiniAugusto SartiStefano TubaroPublished in: IEEE Signal Process. Mag. (2000)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- musical instrument
- audio signal
- multi user
- audio content
- music information retrieval
- musical instruments
- computer graphics
- interaction model
- physical environment
- collision detection
- serious games
- virtual characters
- synthetic characters
- role play
- virtual objects
- virtual learning environments
- learning processes
- virtual space
- physical space
- vision system
- mobile devices
- virtual training
- polyphonic music
- three dimensional
- real time